PITCHING DRILLS

Ages 9-10

ARM SAFETY - READ FIRST

Balance Point Hold 3-4 min
No equipment needed, can use pitching rubber or line on ground
Player stands on pitching rubber (or imaginary rubber). Lift lead leg to balance point - knee at waist height, hands together at chest. Hold for 3-5 seconds. Coach counts out loud. Do 5-8 reps. Focus on staying tall and controlled.
  • Head stays level - don't lean back or tilt sideways
  • Posting leg (back leg) slightly bent, not locked
  • Hands stay together and quiet at chest
  • Lift knee straight up, not across body
Balance Core strength Body control
Knee-to-Knee Delivery 5-6 min
1 ball per pitcher, catcher or net 35-40 feet away
Start in balance position (leg lifted). On coach's signal, stride toward target while separating hands. Focus on leading with hip, not with front foot. Front knee should stay over front ankle at landing. Complete throw to target. Do 8-10 reps.
  • Hip leads the stride - think "show your hip pocket to the catcher"
  • Stride foot lands closed (toes pointing slightly toward 3B for righties)
  • Front knee stays firm at landing - don't collapse forward
  • Arm stays loose - don't rush arm action
Hip lead Stride mechanics Landing position
Rocker Step & Deliver 5-6 min
1 ball per pitcher, pitching rubber, catcher or target 40-46 feet
Start with both feet on rubber (full windup stance). Take small rocker step back with stride foot, pivot on rubber, lift to balance, then deliver pitch. This is the full windup motion at slow speed. Do 8-10 pitches, focusing on rhythm not velocity.
  • Rocker step is SMALL - just 6-8 inches back
  • Turn pivot foot parallel to rubber (not past it)
  • Stay tall throughout - don't drop head
  • Rhythm should feel smooth - "rock, lift, throw"
Full windup Rhythm Timing
Stretch Position Pitching 5-6 min
1 ball per pitcher, pitching rubber, catcher or target 40-46 feet
Start in stretch position: front foot toward home, back foot on rubber, hands set at belt. Look at imaginary runner, come set (pause), then lift and deliver. Practice looking to first before each pitch. Do 8-10 pitches.
  • Must come to complete stop before pitching (the "set" position)
  • Hands come set at belt or chest - pick one spot consistently
  • Quick look to first, then home - head turns, not whole body
  • Same leg lift and delivery as windup
Stretch mechanics Set position Runner awareness
Fastball Grip & Release 4-5 min
1 ball per player
Teach 4-seam grip: index and middle fingers across the wide seams ("horseshoe" facing away), thumb underneath on leather. Fingers not too wide apart (1 finger width gap). Have players grip, show coach, then make 10 easy throws focusing on keeping grip through release.
  • Ball held in fingers, not jammed back in palm
  • Light grip - "hold an egg, not a rock"
  • Fingers stay on top through release
  • Wrist snaps straight down - ball should have true backspin
Have players find the grip in their glove before every pitch. This becomes automatic with practice and helps with consistency.
Changeup Introduction (Optional) 5-6 min
1 ball per player, catcher or net 35-40 feet away
Use PALM BALL grip only at this age: ball deep in palm with all fingers on top. Circle change is too difficult for small hands. Throw with SAME arm speed as fastball - the grip creates the speed change. Start at short distance (20-25 feet). Only introduce if fastball is consistent.
  • Arm speed stays the same - don't slow down arm to slow pitch
  • Ball should just be slower - don't worry about movement
  • If they're slowing their arm, stop - it's not ready yet
  • Most 9-10 year olds don't need this pitch - fastball location is more important
This is OPTIONAL - only for pitchers with consistent fastball mechanics. Focus on fastball command first. No curveballs, sliders, or other breaking balls at this age.
Target Zones 6-8 min
Bucket of balls, catcher with mitt or strike zone target, pitching rubber at 46 feet
Divide strike zone into 4 quadrants (up/down, in/out). Catcher sets up in one quadrant, pitcher tries to hit it. 4 pitches to each zone. Keep score: 2 points for hitting zone, 1 point for strike, 0 for ball. Builds location awareness.
  • Miss inside the zone, not outside - "miss to the middle"
  • Low strikes are better than high strikes
  • Focus on hitting glove, not "throwing hard"
  • Same mechanics every pitch - location comes from aim point
Location Control Concentration
Pitcher Fielding Practice (PFP) 8-10 min
Balls, bases set up, first baseman at position, pitching mound
Pitcher simulates pitch from mound. Coach rolls ball toward pitcher (comebackers). Pitcher fields and throws to first. Then practice covering first: pitcher delivers, coach hits slow grounder to 1B side, pitcher runs to cover first, receives throw from first baseman while touching base.
  • On comebackers: field with two hands, set feet, throw
  • Covering first: run in arc to hit bag from fair territory side
  • Touch inside of bag, look for throw, then get out of runner's way
  • Call "I got it!" or "First!" to communicate with first baseman
Fielding Covering first Game awareness
Pickoff Move to First (Basics) 5-6 min
Ball, pitching rubber, first base and first baseman
From stretch position, pitcher practices STEPPING OFF the rubber (back foot steps back first) then throwing to first. This is the ONLY pickoff move to teach at 9-10. Skip the inside move - it's too advanced and causes balks. Practice 8-10 step-off throws.
  • Step OFF first, THEN throw - never throw while still on rubber
  • Back foot comes off rubber FIRST, then you can throw anywhere
  • Make a good throw - bounced pickoffs let runners advance
  • Look at the runner, step off calmly, throw accurately
At 9-10, pickoffs aren't about getting outs - they're about making runners think twice. 1-2 step-off looks per at-bat is plenty. Save the "inside move" for age 11+.
Simulated Innings 10-12 min
Full infield setup, catcher, pitching mound at 46 feet, pitch counter
Pitcher throws simulated at-bats to catcher. Coach calls balls and strikes. 3 "batters" = 1 inning. Keep track of pitch count. After each "out," pitcher takes a breath and resets mentally. Practice full routine between pitches (get ball, get sign, deliver).
  • Develop a consistent routine between pitches
  • Take a breath before stepping on rubber
  • Strike one is the most important pitch - attack the zone
  • After a ball, don't overthrow - just hit the glove
Game simulation Mental routine Pitch count management
Towel Drill (Arm Path) 4-5 min
Small hand towel for each pitcher, partner or target
Pitcher holds towel at the end, goes through full delivery motion, tries to snap towel against partner's glove (held at strike zone height). This works on extension and follow-through without throwing a ball. Partner stands at stride length + arm length distance.
  • Full extension - arm should be fully extended at "release"
  • Follow through across body - not stopping arm short
  • Can do many reps without arm fatigue
  • Listen for the "snap" sound - means good extension
Great drill for days between pitching outings. Works on mechanics without adding arm stress.